Note that as you reach the balcony, you can spot a Phantom coming into the Atrium via the elevators - don't let him surprise you. Since the stairs to Labs A are broken (although you can use GLOO to get up) we can head up the stairs to Labs B instead. However, if you want to explore the labs in the upper Atrium, you can look behind you for smaller doors leading up to Labs A, and Labs B. One of the Typhons, a Weaver, is building something in the middle, and Alex is still trying to find out what.įrom here you can go in several directions - going either left or right will take you on the path to the G.U.T.S. Enter the doors to find the site of the very first Typhon infestation - the remains of the Russian satellite - now turned into a containment chamber. Now that you finally have what you need and more Neuromods, it's time to leave the Atrium behind. Be sure to also look in the parlor for a Suit Chipset. You can fool him by looking for a hatch in the back parlor to get on the other side of the glass - and ambush him when he comes looking for you. Soon after the little jump scare, a Phantom will start making his way down the stairs behind you. You can follow along with Calvino's instructions on the touchscreen - just be sure to take a step back first. Head through the secret door in the back to Kelstrup's Looking Glass Station, and look for his TranScribe Audiologs: LG Touch Screen Calibration, and We Need to Talk About Annalise. Be sure to also grab his Scope Chipset and 2 Neuromods to get started. This also opens up a huge new set of Neuromod capabilites: the more Typhon you scan, the more of their powers you'll be able to unlock. This takes the place of your normal scope, and now lets you scan live specimens of enemies and allies to learn more about them. Kill it, and search him for his GLOO Cannon, but more importantly his Psychoscope! If you can move it aside, you'll find some GLOO Canisters and a Scope Chipset (that you can't install just yet - but soon!).Īt the end of the hall, you'll find the corpse of Janos Jozef locked in eternal combat with a GLOO'd Mimic. Opposite the now open area is another barricade full of cargo. Take them out with GLOO and a Wrench or Shotgun them up close. Be wary as you drop down - as a makeshift barricade of GLOO will break open as three Mimics enter to attack. This will lead you into the Men's Clean Room, where a hole in the floor will let you take an alternate path.Ĭheck the corpse of Allison Brady for loot before heading down below and grabbing a Medkit. Plug up an electrical hazard and quickly pass through before it breaks.īoth rooms end up at the door to the upper levels - but you'll need a Psychoscope to gain entry. When its dead, loot the body of Joel Weeks, and head inside.Īs you enter Psychotronics proper, Alex will try and get ahold of you, and January advises you get through here as fast as possible due to the dangers of the Typhon in this area of the ship. If you are becoming a skilled repairer as part of your neuromod abilities, feel free to plug up the outlet with GLOO and repair it - then repair the broken Recycler.ĭown the stairs, you can either use the explosive canisters to your advantage - or try sneaking up on the Phantom for a critical attack - just watch the pool of purple acid it leaves around in its wake. There's a Recycler here, but a broken electrical outlet has made the room hazardous. but be sure to move into the room on the right first. However, you can inspect the remains of December for a Neuromod and the keycode for Alex's Office Safe.īack at the entrance to Psychotronics, there's another Phantom lurking in the stairwell. January will tell you December was not to be trusted - nor is anyone except your video to yourself. Back in the Foyer, December will meet up only to be destroyed - by January. Inside is a Scope Chipset, Psi Hypo Fabrication Plan, and a lot of exotic material. Be sure to also check the safe using the code you saw in your Looking Glass Video: 5150. Still, you can find a Suit Chipset, Disruptor Stun Gun, and ammo. Enter the Debriefing Room and climb up on the blue recorders on the left to find a stashed suitcase - but Alex has beat you to the key. Back in Neuromod Division, more enemies have cropped up - including Mimics and a Purple Phantom back in Simulation Labs. You can ignore this for now, but since we're not too far away you can at least indulge. You'll activate the Who is December side mission - and who you decide to trust is up to you. Instead of telling you to destroy Talos 1, December will tell you that he was programmed to help you escape in case of a Typhon breach, and that you hid a key to Alex Yu's escape pod in Neuromod Division. Side Mission: Who is December? - Things are about to get stranger as you enter the Foyer, another mysterious caller - this one named December - will contact you much like January.
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